|
Functions | |
| static void | load_to_screen_worker (struct workqueue_task *task) |
| Load file data directly to screen worker. | |
| static void | load_to_hugemem_worker (struct workqueue_task *task) |
| Load file data to hugemem worker. | |
| enum status_code | load_file_to_screen (const char *filename, gfx_coord_t pos_x, gfx_coord_t pos_y, gfx_coord_t width, gfx_coord_t height, struct workqueue_task *done_task) |
| Load file data directly to screen. | |
| hugemem_ptr_t | load_file_to_hugemem (const char *filename, struct workqueue_task *task) |
| Allocate space in hugemem and load an image into it. | |
| bool | file_loader_busy () |
| Check if the file loader is busy loading a file. | |
| void | file_loader_init () |
| Initialize the file loader. | |
This utility is used for loading files from a dataflash and directly to the screen or into hugemem.
| bool file_loader_busy | ( | ) |
Check if the file loader is busy loading a file.
| true | when busy loading a file | |
| false | when not loading a file |
| void file_loader_init | ( | ) |
Initialize the file loader.
| hugemem_ptr_t load_file_to_hugemem | ( | const char * | filename, | |
| struct workqueue_task * | task | |||
| ) |
Allocate space in hugemem and load an image into it.
This function will allocate enough space in hugemem to contain the image file and load the file from DataFlash and into the hugemem area allocated.
| filename | Name of a file on the file system | |
| task | Pointer to work queue task to callback when done loading |
Referenced by app_fonts_load(), and tank_loader().
| enum status_code load_file_to_screen | ( | const char * | filename, | |
| gfx_coord_t | pos_x, | |||
| gfx_coord_t | pos_y, | |||
| gfx_coord_t | width, | |||
| gfx_coord_t | height, | |||
| struct workqueue_task * | done_task | |||
| ) |
Load file data directly to screen.
This function opens a file from the DataFlash and loads the file data directly to the screen.
| filename | Name of file to load from file system. | |
| pos_x | X position on screen to start putting data | |
| pos_y | Y position on screen to start putting data | |
| width | Width in pixels for area to output data to | |
| height | Height in pixels for area to output data to | |
| done_task | Work queue task to callback when complete |
Referenced by memgame_draw_piece(), slide_show_file(), and tank_loader().
| static void load_to_hugemem_worker | ( | struct workqueue_task * | task | ) | [static] |
Load file data to hugemem worker.
This worker function puts the data fetched from the file system into the allocated hugemem section.
| task | Pointer to the current work queue task |
Definition at line 155 of file file_loader.c.
References hugemem_write_block(), main_workqueue, min_u, myfs, STATUS_OK, tsfs_read(), and workqueue_add_task().
| static void load_to_screen_worker | ( | struct workqueue_task * | task | ) | [static] |
Load file data directly to screen worker.
This worker function puts the data fetched from the file system directly to the screen.
| task | Pointer to the current work queue task |
Definition at line 109 of file file_loader.c.
References gfx_get_height(), gfx_get_width(), gfx_put_pixmap, gfx_set_clipping(), main_workqueue, min_u, myfs, STATUS_OK, tsfs_read(), and workqueue_add_task().
1.6.3