Second Layer overrides first
Background: MPLAB X IDE v4.05, XC32 v1.44B, Harmony v2.05.01, PIC32MZ2064DAG169, PIC32MZ2064DAG169 development board with display.
I enabled a second layer in the Graphics Composer and it looks fine there. When I run it on hardware the second layer overrides the first with a black background.
On the Layer I have Alpha Blending and Transparency enabled
I also I have:
Graphic Stack->Graphics Controller -> GLCD -> Driver Settings -> Max Layer Count = 3
Then in the code I set
#define LA_MAX_LAYERS 2
If I make the second layer half the screen I can see the first layer on the side of the screen the second layer does not cover.
What am I missing?